Over the last couple classes, we have been working on Tidepool. When we first started we were a bit confused on how to use the program. Since we did not know how to use it, we went to the website, and found some tutorials to guide us. We watched the videos, and step by step, we followed along with it. We figured out how to create different worlds and stories, and what gems are. We also figured out that we could sketch our own characters and have everyone else see it, and that they cost gems to produce it. Tidepool, at first, was a bit frustrating, because we did not know what we were doing. But as we got more familiar with the program, it was easier and more fun to use. Each day we are learning something new about Tidepool. I hope that as we go on, we learn more about the program, and discover more exciting aspects of it.
Recently in OLPC, we’ve been working on a program called Tidepool. Tidepool is a program created by Tim Falconer, who wanted to create a program that was fun and addicting to teach kids how to code. To do that he has tried to make a game as "addictive" as Minecraft, which is a highly popular kid’s game. There are building houses, flying avatars, sketching characters, and much more. In class we’ve played around with the program trying to figure out how it works. In the beginning we had a lot of trouble with it, but then we found tutorial videos that Tim, the creator, made and have been figuring out our way through the program really well.
This program has taught me that I have more patience than I thought. When given a program that you know nothing about, it can be very frustrating, and you can get even more frustrated when there are bugs and problems with the game. Throughout it all, I waited, stayed calm, and let the problems fix themselves.
This week in class we started to learn about a new project that we will be creating. For this project we are working in groups to create lessons on Scratch to teach children about puberty. Emma Kemp has researched all of the information and has laid out the entire outline for this project. With her information we will be making interactive and informative Scratch projects. This class used to use Etoys for this type of work so it will be a new challenge for us to create the lessons within Scratch. The reason why we are making these lessons is to help a school Ms. Murakami has been connected with called Akili Prep School in Kissimu, Kenya. This is a day and boarding school for girls from ages 9-15. We will be releasing these lessons to the girls at this school and to anyone who would like to use them. Everyone should be informed on the way their body changes and how to get through that time in their life, and being able to teach others who either don’t know or aren’t fully informed is an amazing thing. I’m excited to get to work on my project and teach the girls about their body and the way it works, which is something every girl should be comfortable with. It will be difficult to work a lesson into Scratch but I am ready to take on the task. We will be working on this project for the rest of the semester and I look forward to doing it!